• Minecraft PS Vita is out tomorrow!

    vita

    (n.b. the picture is a montage)

    Hi everybody!

    We have some great news to share! Minecraft for PSVita is coming tomorrow and we hope you’ll enjoy it. It has been a lot of work with 4J and Sony to make this happen and we’re thrilled to see what you guys will build on the go!

    Remember that if you have already bought Minecraft for PS3 you’ll get the Vita version for free! You can also transfer worlds between the PS3 and PSVita! And if you want to buy the PS4 version after that, it will only cost you 4,99 smackeroonies! Here is also a longer article from Sony about the various purchase options:

    http://blog.eu.playstation.com/2014/10/10/minecraft-ps-vita-edition-launches-playstation-store-next-week/

    xoxo

    /Daniel - @kappische

  • Cobalt Game Jam #1 is happening this weekend!

    COBALTCreating video games is creative, fun, and cool. Loads of awesome people are doing it right now. And you can be one of those awesome people! To celebrate, the friendly folk at Oxeye Game Studio are hosting a Cobalt Game Jam this weekend.

    That basically means that a bunch of folk have agreed to make a game within a set time limit. Some participants are streaming their progress too; it’s a great way to get instant feedback and stay motivated.

    The Oxeye Game Jam is a casual affair. There’s no pressure or cost, but there is an extremely high chance of fun and increased knowledge. The jam finishes this Sunday at 12:00 CET.

    If you’re interested in taking part, or would like to watch the current participants cook up their creations, visit the Cobalt channel on Espernet, check out Daniels post on the Oxeye Blog, and watch and inspire these good folk as they craft their own masterpieces:

    Have a great weekend everyone!

    Owen - @bopogamel, Daniel - @Vraket, and Pontus - @Kinten

  • Yes, we're being bought by Microsoft

    Yes, the deal is real. Mojang is being bought by Microsoft.

    It was reassuring to see how many of your opinions mirrored those of the Mojangstas when we heard the news. Change is scary, and this is a big change for all of us. It’s going to be good though. Everything is going to be OK. <3

    Please remember that the future of Minecraft and you - the community - are extremely important to everyone involved. If you take one thing away from this post, let it be that.

    We can only share so much information right now, but we’ve decided that being as honest as possible is the best approach. We’re still working a lot of this stuff out. Mega-deals are serious business.

    Why did you sell Minecraft?

    As you might already know, Notch is the creator of Minecraft and the majority shareholder at Mojang. He’s decided that he doesn’t want the responsibility of owning a company of such global significance. Over the past few years he’s made attempts to work on smaller projects, but the pressure of owning Minecraft became too much for him to handle. The only option was to sell Mojang. He’ll continue to do cool stuff though. Don’t worry about that.

    There are only a handful of potential buyers with the resources to grow Minecraft on a scale that it deserves. We’ve worked closely with Microsoft since 2012, and have been impressed by their continued dedication to our game and its development. We’re confident that Minecraft will continue to grow in an awesome way.

    Minecraft means many different things to millions of people across the world, and to each and every Mojangsta. We feel that this is the best way for everyone - you guys included - to benefit.

    What about the other editions of Minecraft? Will they stop being developed?

    We’re extremely proud of all editions and the awesome things you have achieved through playing together.

    Is the game going to change? Will we still be able to make videos, mods, awesome builds, and all the cool stuff we’ve created over the past few years?
    Minecraft will continue to evolve, just like it has since the start of development. We don’t know specific plans for Minecraft’s future yet, but we do know that everyone involved wants the community to grow and become even more amazing than it’s ever been. Stopping players making cool stuff is not in anyone’s interests.

    What about the Mojang staff? What’s happening to you guys?
    Though it’s too early to confirm which of us will continue working on Minecraft or other projects, we predict that the vast majority (if not all) Mojangstas will continue to work at Mojang for the time being.

    The founders: Notch, Carl, and Jakob are leaving. We don’t know what they’re planning. It won’t be Minecraft-related but it will probably be cool.

    What’s happening to the other Mojang projects, like Scrolls?
    We don’t know yet. We’ll share any news as soon as we do.

    Will you still be able to tweet about features and interact with the community on a personal level, just like you’ve done over the years?
    Yes! That’s not going to change.

    How much money was the company bought for?
    Microsoft acquired Mojang for a smooth 2.5 BILLION dollars.

    Thanks for reading everybody.

    Owen - @bopogamel, Lydia - @lydiawinters, and the Mojangstas.

  • Minecraft: Xbox One Edition now available hoo!

    pig

    Yeay! Minecraft for Xbox One is available to download from Xbox Marketplace! Here are some questions and answers to celebrate.

    I’ve bought Minecraft for my Xbox 360 but now I want it on my Xbox One. Help me!

    • If you’ve bought Xbox 360 digitally, or played online with the the disc version, you can upgrade to Xbox One Edition for just $4.99. Log into the Xbox Marketplace to upgrade.
    • You can import your existing Xbox 360 world to Xbox One Edition. To do that, load up Xbox 360 Edition, upload your world to the Excellent Xbone Extra Cool Cloud (not the official name), then re-download it from inside Xbox One Edition.
    • All of your existing Xbox 360 DLC will work on Xbox One Edition.
    • You can’t play cross-platform between Xbox 360 and Xbox One. Sad but true.

    I’ve never played Minecraft on my Xbox 360. I am exotic tree puncher? Where is gunz?

    • Minecraft for Xbox One will cost $19:99 from the Xbox Marketplace.
    • It’s a friendly and fun game that’s very popular with cool people across the world.
    • It features sheep, other animals, blocks, and tools. You can build cool stuff. You can go on adventures with friends. It’s really pretty if you catch it at the right time. You probably know this by now, considering you’re on the Mojang blog, and I posted this information a few days ago when discussing other versions.
    • Xbox One Edition features bigger worlds and an improved draw distance than Xbox 360 Edition. If this doesn’t mean anything to you, don’t worry. Just load up Minecraft and have fun.

    I hate Xboxes! Where’s the Sony love? I am angry about this.

    It’s been a busy week! Have fun playing Minecraft and be nice to each other on the internet please.

    Owen - @bopogamel and the Mojangers

  • Minecraft: Playstation 4 Edition now available woo!

    IMG_0587

    Yeay! Minecraft for Playstation 4 is available to download from PSN! Here are some questions and answers to celebrate!

    I’ve bought Minecraft for my Playstation 3 but now I want it on my Playstation 4. Help me!

    • If you’ve bought Playstation 3 Edition digitally, or played online with the the disc version, you can upgrade to Playstation 4 Edition for just $4.99. Log into the PSN store to upgrade.
    • You can import your existing Playstation 3 worlds to Playstation 4 Edition. To do that you’ll need to load up Playstation 3 Edition, upload your world to the Magical Minecraft Cloud Land (not the official name), then re-download it from inside Playstation 4 Edition.
    • All your existing Playstation 3 Edition DLC will work on Playstation 4 Edition.
    • You can’t play cross-platform between Playstation 3 and Playstation 4. Sad but true.

    I’ve never played Minecraft on my Playstation 3. What Kreeper plox? Why are dig?

    • Minecraft for Playstation 4 will cost $19:99 from the PSN store.
    • It’s a friendly and fun game that’s very popular with cool people across the world.
    • It features sheep, other animals, blocks, and tools. You can build cool stuff. You can go on adventures with friends. It’s really pretty if you catch it at the right time. You probably know this by now, considering you’re on the Mojang blog.
    • Playstation 4 Edition features bigger worlds and an improved draw distance than the Playstation 3 version. If this doesn’t mean anything to you, don’t worry. Just load up Minecraft and have fun.

    What about Vita Edition? I want to play on my Vita.

    • Minecraft: Playstation Vita Edition should be with us in a few weeks. As soon as we have a more accurate date we’ll let you know. Sorry for the delay. If you already own Minecraft: Playstation 3 Edition you get it for free.

    What about the Xbox One Version? When it that out? I’m extremely angry about this.

    • Don’t be angry. Minecraft: Xbox One Edition will be out this Friday. Then you can play it until your fingers drop off. Sorry for the delay, but releasing a game for multiple consoles around the world during the same week is really hard.

    That’s it for now! Enjoy Minecraft, and be nice to each other on the internet please.

    Owen - @bopogamel and the Mojangers

  • Minecraft 1.8 - The Bountiful Update

  • Minecraft 1.8 Pre-release 3 - The Bountiful Update

    Minecraft 1.8

    Pre-release 1.8-pre3 is now available and fixes the following issues:

    • [Bug MC-61844] - Creepers target Iron Golems, causing terrain damage without interaction of a player
    • [Bug MC-62066] - String duplication glitch
    • [Bug MC-66511] - Creeper’s new Attack Golem AI takes priority over Avoid Ocelot/Cat
    • [Bug MC-69052] - Hang up when move out of 30,000,000
    • [Bug MC-69638] - Combined minecart explosions duplicating destroyed armor stands’ items and creating ghost items

    Pre-release 1.8-pre2 is now available and fixes the following issues:

    • [Bug MC-46082] - Crashes when populating a chunk with empty (void) columns
    • [Bug MC-57926] - Thrown splash potions have the colour of water
    • [Bug MC-64521] - Inverted Daylight Sensor doesn’t drop anything when mined
    • [Bug MC-67626] - Item frames do not work outside 524289 x -524288 coordinates
    • [Bug MC-68718] - Placing Redstone dust on certain other objects destroy the object
    • [Bug MC-68726] - Skin is using wrong model
    • [Bug MC-68740] - Cannot Summon Fireball/WitherSkull With/Without Direction (Unable To Summon Object)
    • [Bug MC-68748] - Crash: Command “Summon SmallFireball” on Mobs!

    Hello!

    It’s time for us to pre-release the next major Minecraft update, the Bountiful Update! This will bring Minecraft to version 1.8, and should be officially be published in the launcher on Tuesday, September 2. This is the update that to date has taken the longest time to create (over 300 days), and is the result of many, many changes.

    These changes consist of both new features, and large game structure changes such as replacing the hard-coded “block renderer” with a system that is able to read block shapes from data files, or performance enhancements such as multi-threading the client-side chunk rendering. We hope you will enjoy it!

    Here’s a list of the major changes in the game:

    • Added Granite, Andesite, and Diorite stone blocks, with smooth versions
    • Added Slime Block
    • Added Iron Trapdoor
    • Added Prismarine and Sea Lantern blocks
    • Added the Ocean Monument
    • Added Red Sandstone
    • Added Banners
    • Added Armor Stands
    • Added Coarse Dirt (dirt where grass won’t grow)
    • Added Guardian mobs, with item drops
    • Added Endermite mob
    • Added Rabbits, with item drops
    • Added Mutton and Cooked Mutton
    • Villagers will harvest crops and plant new ones
    • Mossy Cobblestone and Mossy Stone Bricks are now craftable
    • Chiseled Stone Bricks are now craftable
    • Doors and fences now come in all wood type variants
    • Sponge block has regained its water-absorbing ability and becomes wet
    • Added a spectator game mode (game mode 3)
    • Added one new achievement
    • Added “Customized” world type
    • Added hidden “Debug Mode” world type
    • Worlds can now have a world barrier
    • Added @e target selector for Command Blocks
    • Added /blockdata command
    • Added /clone command
    • Added /execute command
    • Added /fill command
    • Added /particle command
    • Added /testforblocks command
    • Added /title command
    • Added /trigger command
    • Added /worldborder command
    • Added /stats command
    • Containers can be locked in custom maps by using the “Lock” data tag
    • Added logAdminCommands, showDeathMessages, reducedDebugInfo, sendCommandFeedback, and randomTickSpeed game rules
    • Added three new statistics
    • Player skins can now have double layers across the whole model, and left/right arms/legs can be edited independently
    • Added a new player model with smaller arms, and a new player skin called Alex?
    • Added options for configuring what pieces of the skin that are visible
    • Blocks can now have custom visual variations in the resource packs
    • Minecraft Realms now has an activity chart, so you can see who has been online
    • Minecraft Realms now lets you upload your maps
    • Difficulty setting is saved per world, and can be locked if wanted
    • Enchanting has been redone, now costs lapis lazuli in addition to enchantment levels
    • Villager trading has been rebalanced
    • Anvil repairing has been rebalanced
    • Considerable faster client-side performance
    • Max render distance has been increased to 32 chunks (512 blocks)
    • Adventure mode now prevents you from destroying blocks, unless your items have the CanDestroy data tag
    • Resource packs can now also define the shape of blocks and items, and not just their textures
    • Scoreboards have been given a lot of new features
    • Tweaked the F3 debug screen
    • Block ID numbers (such as 1 for stone), are being replaced by ID names (such as minecraft:stone)
    • Server list has been improved
    • A few minor changes to village and temple generation
    • Mob heads for players now show both skin layers
    • Buttons can now be placed on the ceiling
    • Lots and lots of other changes
    • LOTS AND LOTS of other changes
    • Removed Herobrine

    The pre-release is available if you have activated development versions in the launcher.

    Sincerely, the Minecraft and Minecraft Realms teams

    @jeb_
    @Dinnerbone
    @_grum
    @SeargeDP
    @TheMogMiner
    @danfrisk
    @mamirm
    @DMarby
    @xlson

    PS. If you need the default Steve? skin (oh, I wonder why…), you can download it here: steve.png

    Cross-platform server jar: https://launcher.mojang.com/mc/game/1.8-pre3/server/27fb956fd88ab39205c7c45a39ca4e8820f96cc4/server.jar

    Report bugs here:

  • MINECON 2015

    Hey everyone!

    I’ve been getting a lot of questions about MINECON lately, because before this time last year everyone knew the date and location and ticket info for MINECON 2013. While we don’t have a set date for the next MINECON just yet, I wanted to let everyone know that it won’t be until some time in 2015. I’m shooting to have it in the spring in London!

    While we’d love to do MINECON every year and it’s the only event we do as a company, we want to make sure we can give it the attention it needs, and that means that springtime next year will work best!

    As soon as I have confirmed information it’ll be out there. We always announce as soon as we confirm with the venue and have a signed contract, but never before, because we want to make sure we can follow through with the event and we never want people to start planning to attend something that might not happen. So watch out for information in the coming months!

    Vu - @vubui

  • Minecraft snapshot 14w34d

    Update: Snapshot 14w34d has been released to fix the following bugs:

    • [Bug MC-2292] - OS X: Ctrl modifier key instead of Cmd
    • [Bug MC-3716] - Ender Pearls and Beds
    • [Bug MC-4329] - Parts of enchanted Leather Armor when held don’t Shimmer
    • [Bug MC-5215] - MobSpawner “MaximumNearbyEntity” Tag only has maximum range of 4 above and 4 below
    • [Bug MC-9164] - Chickens will not follow Melon seeds, Pumpkin seeds, or Nether Wart
    • [Bug MC-29711] - “Sprinting” While flying
    • [Bug MC-48270] - Slimes appear for 1/2 a second in Peacefull
    • [Bug MC-55045] - Race condition in linux fullscreen toggle
    • [Bug MC-55172] - Mobs do not spawn at the heights 16, 32, 48, 64, 80… (Multiples of 16)
    • [Bug MC-61601] - Bone meal used up when applying to fully grown crops
    • [Bug MC-68232] - Some items are missing pixels in 3D models

    Update: Snapshot 14w34c has been released to fix the following crashes:

    • [Bug MC-44610] - Speeding up baby animal growth does not consume growth/breeding item
    • [Bug MC-48011] - Ender dragon experience drops are not affected by doMobLoot gamerule
    • [Bug MC-48577] - Item and XP drops are sucked towards the player’s feet instead of their chest/torso
    • [Bug MC-51123] - Endermites spawn from thrown ender pearls even when doMobSpawning gamerule is false
    • [Bug MC-57247] - Creative Inventory screen causes fps drop
    • [Bug MC-57525] - Sponge absorbing bug
    • [Bug MC-65815] - Baby villagers display blocks on their head in the wrong location
    • [Bug MC-67659] - XPOrbs attracted to spectators
    • [Bug MC-67830] - Ladder, torch and redstone torch texture are darker.
    • [Bug MC-68034] - clone, fill, setblock leaving behind ghost entities

    Update: Snapshot 14w34b has been released to fix the following crashes:

    • [Bug MC-67915] - written_book item page text not backwards compatible with v1.7 saves
    • [Bug MC-67974] - Crash when reaching y=254
    • [Bug MC-67976] - Cannot place armor stands
    • [Bug MC-67981] - Furnace Inventory is not being updated correctly / Furnace is generally unusable
    • [Bug MC-67983] - Hopper: java.lang.NullPointerException: Ticking block entity

    With some luck, this week may be the last week of 1.8 snapshots! We’re hoping to do a pre-release this Thursday if there are no major issues remaining in the snapshots by then. Please help us out by searching for issues on the bug tracker and voting up the ones that affect you!

    Notable changes:

    • Features fixed.
    • Bugs bettered.
    • Optimizations overworked.
    • Game grown.
    • Humanity happened.

    Bugs fixed:

    • [Bug MC-36812] - Chat Opacity Option is not working
    • [Bug MC-50875] - “Can’t see up thru clouds” effect starting 1 block too high
    • [Bug MC-51298] - Sign / Banner darkens when displaying tooltips (tellraw hover text, inventory, Player UUID in chat)
    • [Bug MC-51610] - Item frame causing duplication when loading map (causing / caused by stack overflow)
    • [Bug MC-61676] - Tab list expands too far and is unreadable
    • [Bug MC-61946] - Rabbits sometimes have the name “entity.KillerBunny.name”
    • [Bug MC-62166] - Breaking / placing / changing blocks has a delay to disappear / appear
    • [Bug MC-62958] - Massive Visual Glitching with VBO turned off and Chunk distance over 16
    • [Bug MC-67127] - Armor stands fall down through slabs when I’m not around
    • [Bug MC-67854] - CustomNames on Spiders, Endermen and Ender Dragons are displayed incorrectly
    • [Bug MC-67872] - Furnace progress reset on left/right-click drag
    • [Bug MC-67890] - Heads On Tab Menu
    • [Bug MC-67896] - armor stand dropped down a few level on it’s own
    • [Bug MC-67916] - Sign doesn’t update with clone within tellraw sign
    • [Bug MC-67923] - clone and fill sometimes leave behind ghost tile entities
    • [Bug MC-67940] - Border of reset button in custom world option as incorrect limits
    • [Bug MC-67941] - Potion particles goes wrong
    • [Bug MC-67947] - Podzol does not change into dirt when sapling grows into tree

    Please report any and all bugs you find in Minecraft to bugs.mojang.com. If nobody reports a bug, we can’t fix it!

    To get snapshots, open your launcher and press the “New Profile” button. Call it “snapshots” and check the box saying “Enable experimental development snapshots” and save. To switch to the normal version, you can select it in the dropdown at the bottom left corner of the launcher. Back up your world first or run the game on in a different folder (See the “new profile” dialog).

    Snapshots can corrupt your world, please backup and/or run them in a different folder from your main worlds.

    Cross-platform server jar: https://launcher.mojang.com/mc/game/14w34d/server/0e05b086df677d9802ff5335719149ea90b6f302/server.jar

    Report bugs here:

  • Minecraft snapshot 14w33c

    The 14w33c snapshot fixes the holes in the world.

    The 14w33b snapshot is now available and fixed the following issues:

    • [Bug MC-4490] - Fishing Rod not Attached in 3rd Person While Crouching
    • [Bug MC-50321] - Fishing line not connected to the rod in third person view
    • [Bug MC-64456] - Fishing Rod Bug in 3rd Person
    • [Bug MC-65112] - Grass Block shows a damage value of 0 when tooltips are enabled
    • [Bug MC-65521] - Armor Stands consume whole stack of Items in Survival
    • [Bug MC-65533] - Efficiency enchantment does not work on shovels and axes
    • [Bug MC-66970] - Major texture disortion for Redstone, Stairs, Cobblestone Walls, Fences and Fence Gates
    • [Bug MC-66983] - Game crashes when placing a torch or redstone torch on the bottom of a block
    • [Bug MC-67141] - Hopper: java.lang.IllegalArgumentException
    • [Bug MC-67142] - Hopper: java.lang.IllegalArgumentException

    It’s snapshot time. After last weeks snapshot, which did not include any changes at all, we decided to make this weeks snapshot a little bit more interesting. So we added tons of new features, all of them disguised as bugfixes.

    Bugs fixed:

    • [Bug MC-29408] - Tab support is not possible with player names when using the ‘/playsound’ command
    • [Bug MC-57714] - Placing torches on other torches
    • [Bug MC-61245] - Upside down stairs have hitbox of regular stairs / regular stairs have wrong hitbox
    • [Bug MC-63319] - Heads Dropped from Charged Creeper Explosion Ignore Gamerules
    • [Bug MC-65522] - Tool-tip for regular sandstone slab is incorrect
    • [Bug MC-65790] - If you place block on two-block-tall plants,it will destroy them.
    • [Bug MC-65909] - Skulls too small in item frames
    • [Bug MC-66163] - Using Pick Block on a colored door returns a regular door
    • [Bug MC-66166] - Breaking colored doors turns them into regular doors
    • [Bug MC-66169] - Old oak doors still called ‘Wooden Door’ instead of ‘Oak Door’
    • [Bug MC-66227] - Helmets can’t be taken off of armor stands while flying above them in creative mode
    • [Bug MC-66246] - Skull on small Armor Stand are offset
    • [Bug MC-66347] - Beds make incorrect sounds
    • [Bug MC-66350] - Selecting “Hardcore” prior creating a debug world yields a “hardcore debug world”
    • [Bug MC-66413] - Baby Bunnie’s Name Tags
    • [Bug MC-66532] - /entitydata tab autocomplete keeps entering player’s name
    • [Bug MC-66543] - Fence gates lock closed, and will not open from pressure plate activation.
    • [Bug MC-66674] - Summoning a FallingSand entity with {Block:”leaves”} crashes the client
    • [Bug MC-66685] - Hopper: java.lang.IllegalArgumentException
    • [Bug MC-66687] - Hopper: java.lang.NullPointerException
    • [Bug MC-66722] - Hopper: java.lang.ClassCastException
    • [Bug MC-66791] - Iron Golems do not target creepers
    • [Bug MC-66816] - Crash: /give @p skull 1 3 {SkullOwner:} [SMP]
    • [Bug MC-66819] - Hopper: java.util.ConcurrentModificationException
    • [Bug MC-66822] - Hopper: java.lang.NullPointerException
    • [Bug MC-66824] - Hopper: java.lang.IllegalArgumentException
    • [Bug MC-66835] - /execute coordinates don’t work
    • [Bug MC-66915] - Only smoothstone should make stone slabs.

    Please report any and all bugs you find in Minecraft to bugs.mojang.com. If nobody reports a bug, we can’t fix it!

    To get snapshots, open your launcher and press the “New Profile” button. Call it “snapshots” and check the box saying “Enable experimental development snapshots” and save. To switch to the normal version, you can select it in the dropdown at the bottom left corner of the launcher. Back up your world first or run the game on in a different folder (See the “new profile” dialog).

    Snapshots can corrupt your world, please backup and/or run them in a different folder from your main worlds.

    Cross-platform server jar: https://launcher.mojang.com/mc/game/14w33c/server/5479bbd5f4717d7c8bc8ca895b3e0894e490814e/server.jar

    Report bugs here: