Updates :)

Over here at Mojang, we’ve decided to start something new. A weekly celebration of the community. This will happen in various forms – videos, tweets, and a weekly blog post every Wednesday.

To kick this off, let’s celebrate the fact that Minecraft: Xbox 360 Version sold over 1 MILLION copies in just five days. You guys are AMAZING! How should we celebrate? Well what about by giving out a bunch of XBLA codes.

First follow @mojangteam on twitter, as both contests will be run there this week.

There’s two main ways you can win.

1. I have NO idea what to name this weekly community blog post. Help!?! Think up a great name and tweet it using the hashtag #MojangTeam. Think of something creative and awesome. Best name gets an XBLA code.

OR

2. Create something cool with the theme of “Minecraft: Xbox 360 Edition.” It can be a photo, sculpture, drawing, photoshop artwork, or anything fun you can think up. Tweet a picture of it and use the hashtag #MinecraftXBLA. Some winners will be chosen at random and others based on awesomeness and originality. Some of them will be featured on a first community YouTube video next week!

Now… get to tweeting.

Don’t worry if you aren’t a twitter user, there will be lots of fun activities happening on the blog, YouTube, and also on Facebook. Check back every Wednesday for fun challenges and featured community members!

Have a great day!

Lydia

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Snapshot Week 20?

by Jens Bergensten on May 16, 2012

Hey!

Tomorrow’s a Swedish holiday, and on Friday we have something called a “squeeze day,” so we’ll not release a snapshot this week. Please relax and rest your eyes on this picture of a chunk error instead:

Cheers!

// The Minecraft Team

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It’s time for the weekly snapshot. We are continuing on the work to separate the client from the server, and have fixed a bunch of stuff related to that transition. We’ve also,

  • Added cocoa plants to jungles
  • Added a “large biomes” world type
  • Added specific names for the different sandstone and smooth stone blocks

Get the snapshot here:

* The client now comes with both the client-side and the server-side JAR files. The file called “minecraft.jar” should be in your “.minecraft/bin” folder as usual, and the “minecraft_server.jar” file should be in a folder called “.minecraft/server”.

If you havent downloaded Minecraft you can grab it here: www.minecraft.net/download

Also! Cobalt was updated yesterday! Read all about it here: http://www.oxeyegames.com/cobalt-v105-alpha-change-log/

// The Minecraft Team

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You can now enjoy Minecraft from your sofa!  I know a lot of you people have been waiting for this moment, and so have I! Really proud of what we have been doing and looking forward to the future updates that we have planned for the Xbox :)

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Hi Guys!

Tomorrow (Wednesday, May 9th) is the day you’ve all been anxiously waiting for… the release on Minecraft on the Xbox 360.

Microsoft is putting on an amazing show called Xbox LIVE Arcade NEXT. Tomorrow night they are featuring Minecraft, as a celebration of the release. Seananners will be there playing live and I (Lydia) am currently on a flight headed to LA to be a guest on the show. There may be other special guests coming by too… I cannot disclose who I’ve heard might be there!

Xbox LIVE Arcade NEXT begins at 6pm PST (9pm EST). It will be happening LIVE on Twitch.tv

Come hang out with us on the livestream!

Let’s get #MinecraftXBLA trending on Twitter around the world ALL day tomorrow! Tweet about your excitement and use #MinecraftXBLA for a chance to WIN the game!

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Important! This week’s snapshot is extra experimental!

This week we’ve started working on separating the server logic from the client. The purpose of this is both to make it easier for us to add features (since we don’t have to implement stuff “twice”), and also to make it possible for you to invite people to play on your local computer without setting up a server. In other words, more like how it works on Minecraft: Pocket Edition.

The work has not been completed yet, though, but a snapshot’s a snapshot. However, the game should still run fine, and we’ve also made some other tweaks:

  • More fixes to silk touch and block picking
  • Wooden tools work in furnaces
  • Villagers spawned from spawning eggs will get a random profession
  • Updated language files
  • Etc

Get the snapshot here:

* The client now comes with both the client-side and the server-side JAR files. The file called “minecraft.jar” should be in your “.minecraft/bin” folder as usual, and the “minecraft_server.jar” file should be in a folder called “.minecraft/server”.

If you havent downloaded Minecraft you can grab it here: www.minecraft.net/download

// The Minecraft Team

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More Xbox Goodies!

by Daniel Kaplan on May 1, 2012

Ahoy gamers!

We are soon close to the release of Minecraft Xbox 360 Edition and thus we have released some gamer pics and themes for your enjoyment :) See you on Xbox Live on the 9th of May!

(these stuff will be out soon :))

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Here’s the development snapshot of week 17, 2012! This week’s list of changes:

  • Added editable books
  • Wooden half slabs in four colors (and they act as wood instead of stone)
  • Bug fixing and tweaks, notably about entity collisions, “picking blocks” (creative mode), and chat
  • Some other, censored stuff

Get the snapshot here:

If you havent downloaded Minecraft you can grab it here: www.minecraft.net/download

// The Minecraft Team

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As you may remember with the last update for Minecraft – Pocket Edition we started to introduce the “Survival” aspects of the game (health, mobs, day/night). We knew that the next aspect of the game needed crafting. So let me present: Minecraft Advanced Touch Technology Interface System (MATTIS). MATTIS will make crafting on the touch screens a breeze :)

  1. First, fire up your inventory.
  2. Click on Craft
  3. Choose your category.
  4. Choose the item you want to craft. DONE!

In addition to MATTIS we have also added more stuff:

  • Zombies have refined AI
  • Cows
  • Ducks
  • Description text of inventory items

 

Go grab on iOS AppStore and Google Play! :)

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Here’s the development snapshot of week 16, 2012! This week’s list of changes is not as hidden as before:

  • Added a demo mode for non-premium users (won’t be available until we do a full update)
  • Added bonus chest option to create world screen
  • Added option to enable single-player commands to create world screen
  • Updated language files
  • Bug fixing and tweaks

Get the snapshot here:

If you havent downloaded Minecraft you can grab it here: www.minecraft.net/download

// The Minecraft Team

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